Everyone personalises their driving position. When you get into a car, you personalise the seat, steering wheel, mirrors and music. You personalise to make driving safer, more sustainable and engaging for you. The car manufacturers do not create ‘differentiated’ vehicles, rather than design in the flexibility to enable personalisation. So how do we design in… Continue Reading Forget generation x, y, z… …its generation personal!
Research highlights that utilising a common and consistent set of icons within digital learning materials helps to anchor a users thinking and decreases unnecessary cognitive load. Material design system icons are simple, modern, friendly, and sometimes quirky. Each icon is created using our design guidelines to depict in simple and minimal forms the universal concepts… Continue Reading Material design icons
Mainstream technology is transforming the creation and consumption of accessible educational media. Consider for example, how Apple products are not only simple, intuitive and easy to use and also include a variety of award-winning assistive technologies as standard. Other companies such as Google and Microsoft are making great inroads in building in accessible features within their products. Similarly… Continue Reading Accessible educational materials
Our sensory capabilities defines how we perceive the world around us. Irrespective of our sensory abilities we all have a desire to create meaning of the world around us. Mainstream technology is having a very positive impact on how we gain or express meaning through art. It is also transforming the creation of accessible materials in education. From using 3d printers… Continue Reading Inclusive Art
Formative assessment is an important tool teachers can use to target students’ learning needs. When teachers know what students know (or don’t know), they can better adjust their teaching to meet the kids right at their level. The increase in BYOD and 1-to-1 programs, the edtech market is abuzz with student response tools, online collaboration platforms, and… Continue Reading 20 Transformational Formative Assessment Tools
All digital education content (created / curated) must comply with the Disability Standards for Education. To achieve this, it must be discoverable and usable from the start by any learner to enable them actively participate on the same basis on the device of their choice. Creation / curation All content and systems must meet the Web… Continue Reading Digital style guide
This article is republished with permission of the authors Greg Alchin & Lisa Tonkin © 2013 Introduction The core quality benchmarks for any learning material is that all learners are able to use and engage with the material on the same basis from the start. This involves curating or creating resources that all learners can… Continue Reading Consistent teacher judgement of learning materials
No matter what profession you are in, we can all benefit from fresh perspectives. Sometimes the best ideas comes from outside the profession or organisation as it creates a shift in our thinking about the situation or task. So what can teachers learn from great marketing campaigns? Not the dodgy cheap and nasty advertisements but… Continue Reading What can teachers learn from great marketing campaigns?
There are many information design decisions that we make as part of the process of creating high quality learning resources. These range from selecting age appropriate content, through to the structure of the information as well as graphical design issues. Many teachers wrongly apply paper-based design rules when designing digital resources. This inadvertently causes barriers… Continue Reading Typographic design
Why should I learn about and use social bookmarking? As this infographic from Intel titled “What happens in an Internet minute? ” shows there is so much content available to learners the key lies in having the capacity to search for, and curate quality content to support your learning journey. Hence the need for social bookmarking.… Continue Reading Social bookmarking – Curating the web
A QR code (abbreviated from Quick Response code) is a type of matrix barcode (or two-dimensional code). The code consists of black modules arranged in a square pattern on a white background. QR codes are readable by QR scanners on iOS devices, DER laptops or mobile phones with a camera. Whilst originally designed for the car… Continue Reading QR Codes
What is it? ‘Flipping the classroom involves moving the lecture out of class – generally via the use of a video lecture that students watch at home on their own time.Thus, teachers have class time to work on activities, problems, workshops, labs, and provide students with individual attention.’ Katie Lepi Where can I learn more? Edudemic’s… Continue Reading Flipped learning
Design thinking is not rocket science, but when a school is trying to bring a focused approach to thinking differently, it helps for people to have a common set of tools and language on which to distill what may at first appear to be disparate and complex concepts into clarity. For many years the CAP… Continue Reading Thinking tools